A 10% target cannot be built from 0.45R winners
Fifty trades at 60% with +$225 versus -$500 is -$3,250. Phase 1 needs +$10,000. You are not 32.5% of the way there. You are in a hole that looks like skill because the win counter is green. FTMO's lack of a hard consistency percentage does not save a negative expectancy. It only means there is no extra 40% best-day rule to fail. The 10% max loss will still get you.
Minimum 4 trading days plus scratched runners is how people stay in evaluation for weeks while net PnL goes nowhere. The calendar is not the edge. The payoff is.
Let TP1 bank 1.5R on the FTMO ticket
Commission and spread on FTMO raw accounts still exist. 0.45R after costs is even thinner. The guard's TP1 is measured in R after you set the stop, so the first partial is a real multiple, not a hope.
Server-side exits on the FTMO VPS
Stay under 2,000 requests: partials at TP1/TP2/TP3 are a handful of messages, not a tick trail. That is compatible with FTMO EA policy.
Phase 2 is where scratched winners hurt most
Phase 2 is only +5%. A -$3,250 disposition hole is 65% of that target. If you scratched your way through Phase 1 on luck, Phase 2 will not forgive it. Turn the guard on before Phase 2 starts. Do not wait for the first red week.